Reference to video

Choose a model, add image, video or audio references, and describe the shot. Supported inputs depend on the model.

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Add images, videos, or audio to guide the scene. Audio can be used on its own.

4s5 sec30s
Generate audio
Return last frame

Credits required: 162

Add at least one reference file.

7 templates

Motion Control Dancing Man

Motion Control Dancing ManOutput

10s · 16:9

Kling Video v3 Standard Motion Control

Animate the man in reference image 1 using the dance performance in reference video 1. Copy the dancer’s body movements, timing and orientation from the video while preserving the man’s face, clothing and appearance from the image. Keep the original video sound. Smooth, continuous motion with consistent anatomy and identity.View promptAdapted prompt

Animate the man in reference image 1 using the dance performance in reference video 1. Copy the dancer’s body movements, timing and orientation from the video while preserving the man’s face, clothing and appearance from the image. Keep the original video sound. Smooth, continuous motion with consistent anatomy and identity.

Motion Control Dancing Man Image Orientation

Motion Control Dancing Man Image OrientationOutput

3s · 3:4

Kling Video v3 Pro Motion Control

Animate the man in reference image 1 using the dance performance in reference video 1. Follow the dance rhythm and gestures from the video, while keeping the character’s orientation and framing aligned with the still image. Preserve his face, clothing and proportions, with natural connected movement. Keep the original video sound.View promptAdapted prompt

Animate the man in reference image 1 using the dance performance in reference video 1. Follow the dance rhythm and gestures from the video, while keeping the character’s orientation and framing aligned with the still image. Preserve his face, clothing and proportions, with natural connected movement. Keep the original video sound.

Popeye Character Video

Popeye Character VideoOutput

5s · 16:9

Kling O3 Standard Video-to-Video Edit

Edit reference video 1: replace the main character with Popeye from reference images 1 and 2, which show the same character from different views. Retain the source performance, motion and camera movement. Use a 3D character style, dark lighting and rain. Make him look sad, with rain falling onto him and low light on his face and body. Preserve the original audio.View promptAdapted prompt

Edit reference video 1: replace the main character with Popeye from reference images 1 and 2, which show the same character from different views. Retain the source performance, motion and camera movement. Use a 3D character style, dark lighting and rain. Make him look sad, with rain falling onto him and low light on his face and body. Preserve the original audio.

Dual Character Replacement

Dual Character ReplacementOutput

5s · 16:9

Kling O3 Standard Video-to-Video Reference

Use reference video 1 for the scene, motion and camera language. Replace its two characters: use reference images 1 and 2 for the first character, and reference images 3 and 4 for the second character. Each image pair shows one identity from different views. Preserve their separate identities, interaction and movement throughout the shot. Do not retain the source audio.View promptAdapted prompt

Use reference video 1 for the scene, motion and camera language. Replace its two characters: use reference images 1 and 2 for the first character, and reference images 3 and 4 for the second character. Each image pair shows one identity from different views. Preserve their separate identities, interaction and movement throughout the shot. Do not retain the source audio.

Watercolor Character Insert

Watercolor Character InsertOutput

5s · 16:9

Kling O3 Pro Video-to-Video Reference

Integrate the character from reference images 1 and 2 into the scene in reference video 1. The first two images show the same character from different views. Keep the video’s scene and movement, and use reference images 3 and 4 for the watercolor treatment, with image 3 as the main style reference. Preserve the character’s identity and blend it naturally into the painted scene. Do not retain the source audio.View promptAdapted prompt

Integrate the character from reference images 1 and 2 into the scene in reference video 1. The first two images show the same character from different views. Keep the video’s scene and movement, and use reference images 3 and 4 for the watercolor treatment, with image 3 as the main style reference. Preserve the character’s identity and blend it naturally into the painted scene. Do not retain the source audio.

Character Landscape Swap

Character Landscape SwapOutput

4s · 16:9

Kling O1 Standard Video-to-Video Edit

Replace the character in reference video 1 with the character shown in reference images 1, 2 and 3, maintaining the same movements and camera angles. Those three images are views of the same identity. Transform the landscape to match reference image 4 while preserving the source video’s composition and continuity. Do not retain the source audio.View promptAdapted prompt

Replace the character in reference video 1 with the character shown in reference images 1, 2 and 3, maintaining the same movements and camera angles. Those three images are views of the same identity. Transform the landscape to match reference image 4 while preserving the source video’s composition and continuity. Do not retain the source audio.

String Lights Behind Talking UGC

String Lights Behind Talking UGCOutput

8s · 9:16

Grok Imagine Edit

Edit reference video 1. Add a soft cluster of warm out-of-focus string lights glowing and gently twinkling in the background behind her. Leave her, her spoken line, the audio, and the framing exactly as in the input video, and add only the background lights. Reference image 1 is a still extracted from the input video for identity and framing; keep her performance from the video.View promptAdapted prompt

Edit reference video 1. Add a soft cluster of warm out-of-focus string lights glowing and gently twinkling in the background behind her. Leave her, her spoken line, the audio, and the framing exactly as in the input video, and add only the background lights. Reference image 1 is a still extracted from the input video for identity and framing; keep her performance from the video.

How reference to video works

Reference to video combines a written prompt with media that shows what you want to carry into a new shot. Choose a model in the generator, upload the references it supports, then describe the subject, action and camera movement. The examples above pair input references with an output clip and a reusable prompt. Use one as a starting point, then check the selected model and settings before generating.

What each reference type can guide

Image reference: identity and style
Use a clear image to guide a character's appearance, clothing, a product or a visual style. State which details should stay consistent and which parts of the scene should change. A reference guides the result; it does not guarantee an identical face in every frame.
Video reference: motion and camera
On models that accept video references, add a short clip to guide movement, pacing or camera direction. Tell the model whether to follow the action, the framing or both. Check the displayed duration and file limits before uploading.
Audio reference: sound direction
Audio input is available on supported models. Describe how the sound should relate to the scene, and check whether the model requires an image or video alongside it. Accepting an audio reference does not guarantee exact beat or lip synchronization.

Combining references without confusing the model

  • Give each reference a clear job, such as the subject's appearance or the camera movement. Avoid conflicting examples for the same detail.
  • Use the prompt to explain what to keep and what to change. For several images, refer to their upload order so the intended subject is clear.
  • Crop image references around the detail you want to preserve, and remove distracting background elements when possible.
  • For multi-shot character consistency, reuse the same image reference across every generation rather than re-describing the character in words.

A worked example

After adding a clear portrait as the image reference, try a prompt that separates the character details from the new setting:

The referenced character walks through a rain-soaked night market, slow tracking shot from the side, neon signage reflected in wet pavement, same face and jacket as the reference, ambient rain and distant vendor calls.

The character and jacket are the details to preserve; the market, lighting and tracking shot are the new direction. Review the output before reusing the setup for another shot, and adjust one instruction at a time.

Frequently asked questions

Which reference types can I upload?
This tool offers image, video and audio references across its model selection. Each model supports its own combination, file counts, sizes and durations. Select the model first and follow the upload hints shown in the form; not every model accepts all three types.
How do I keep the same character across multiple videos?
Reuse the same image reference in every generation rather than describing the character in words each time. A tight, well-lit portrait crop works better than a full scene.
Can I use several references at once?
Yes, when the selected model supports the combination and file count. Assign each reference a distinct role. Adding media can change the credit cost, so review the updated total before generating. Template outputs are examples, not a promise that another model will reproduce them exactly.